Object Driven Organization


Unicist Conceptual Knowledge Catalyzes Businesses

Operational knowledge unavoidably competes with the knowledge of the participants. Unicist conceptual knowledge widens the field of action and thus provides additional value of aspects that exceed the field of operational work problems.

It necessarily begins being opaque for operational use until people begin to perceive that it is extremely useful to expand the possibilities of businesses and allows multiplying the successful experiences and inhibiting the repetition of failures.

Accessing unicist conceptual approaches requires exposing their logical structures, going beyond intuition, by using a “drop by drop” communication until some of the drops become necessary.

From that moment on the same communication is perceived as a systematic value adding process.

The catalyzing process is produced by the possibility of accessing a superior level of knowledge that provides a logical structured context of an activity. Without this logical structure any superior knowledge is perceived as opaque and unbearable.

This possibility of widening the boundaries is the catalyst in itself.

Diana Belohlavek

NOTE: The Unicist Research Institute was the pioneer in using the unicist logical approach in complexity science research and became a private global decentralized leading research organization in the field of human adaptive systems. It has an academic arm and a business arm. http://www.unicist.org/repo/#Unicist


Personal-role objects building in adaptive environments

Personal roles work as objects in adaptive environments because they allow integrating groups knowing the functionality of each member which permits building synergy and establishing driving, inhibiting and entropy inhibiting functions.

Personal-Role Object

The acknowledgement of these roles also allows adding external functions to the group to provide catalyzing and gravitational functions to accelerate actions and ensure their consistency.

Only people who accept that their value is in the role they play in a work process are able to design object driven organizations.

People who just develop their work by executing tasks can use objects as part of their work process but cannot lead these processes.

A personal-role object is a composite object, integrated by multiple objects that sustain the role. It has to be considered that objects are adaptive systems that have a concept, an adding value active function and a quality assuring energy conservation function.

These multiple objects are integrated in four functions:

  1. Objects to provide transparency
  2. Objects to provide the necessary “dressing”
  3. Objects to demonstrate the deeds
  4. Objects to demonstrate the utility

A personal role identifies the functional identity that an individual has and that the environment expects s/he will fulfill.

The personal role becomes an object when an individual truly assumed the full responsibility of what is expected in an adaptive environment.

The personal-role of individuals considered as an object is what makes them part of an adaptive environment.

Over-adaptive environments do not accept the existence of roles.  They transform the functionality of an individual’s role into subjectivism and duties that are managed by the manipulation of illusions, fears and guilt.

Individuals have multiple roles depending on the environment in which they act. From this point of view an individual who is alone and has no contact with the external environment, has no personal role. The integration with the environment is what makes the personal roles exist as objects.

Every object has a level of energy that defines its critical mass. This energy is defined by the functional aesthetics of the role’s added value, the personal influence an individual has and the credibility of the value proposal.

Diana Belohlavek

NOTE: The Unicist Research Institute was the pioneer in complexity science research and became a private global decentralized leading research organization in the field of human adaptive systems. http://www.unicist.org


Teaching vs. Learning: the use of Unicist Learning Objects

Teaching is the cost of education and learning is the generated value. The use of unicist learning objects diminishes the cost and increases the value of what is being learned. A positive side effect is that learners assume the responsibility to adapt to the environment and not only to the teacher.

Learning ObjectsThe purpose of a learning object is to install an adaptive knowledge object in the mind of the learner. Learning objects build a bridge and integrate theory with practice that allow individuals to use them and recycle them if necessary.

This implies that the learning objects drive the accommodation process to accept new aspects that were not managed before and integrate these new aspects in mind through an assimilation process which requires storing this integration in the long term memory of individuals.

Learning objects are complex adaptive systems that have been designed to drive the learning processes of the learner without needing external support when working within functional learning environments.

A functional learning environment exists when there is a need of a specific knowledge to do something, the necessary capacities of an individual are available and accessible and the objects have the necessary authoritative role to be accepted.

Learning objects cannot work when these conditions are exceeded and then the participation of a counselor becomes necessary to substitute these objects by personal action. This is homologous to the autopilot of an airplane which needs to be substituted by the pilot when the conditions of the external environment exceed the possibilities of the object.

Diana Belohlavek

NOTE: The Unicist Research Institute was the pioneer in complexity science research and became a private global decentralized world-class research organization in the field of human adaptive systems.
http://www.unicist.org


Peopleware: is the purpose of object driven management

Unicist Peopleware was developed to define a structure to integrate both hardware and software in work. It is universal although it appears focused on business processes. Human resources can be managed once the concept of peopleware, based on the nature of an organization, has been defined.

“Peopleware can be defined, in plain language, as the structure of attitudes that influence individuals’ activities.

Software can be observed because it establishes the interface of individuals with an activity.

Hardware can be perceived because the evident appearances of hardware can be observed but its functionality can be perceived through the possibilities it offers to software.

But peopleware is the deepest aspect of human activity and can only be intuited and validated using destructive and non-destructive pilot tests.

Peopleware defines attitudes. Therefore it deals with the deepest approach to individual behavior that deals with the human capacity of apprehending nature.

This implies entering the field of the ontology of human behavior, the natural organization, the laws of organizational equilibrium and the apprehension of objects that emulate the organization of nature.

Organizational equilibrium is the purpose of peopleware. It has to be considered that organizational equilibrium needs to vary depending on the cycle of a business.

When growth becomes necessary, centrifugal forces need to prevail. But centripetal forces need to prevail when profit improvement needs to be achieved.”

Access the content of the book “Peopleware: the integrator of hardware and software” at the Unicist Library: http://www.unicist.com/books-pages/en/unicist_peopleware3s.php

NOTE: The Unicist Research Institute was the pioneer in complexity science research and became a global decentralized world-class research organization in the field of human adaptive systems. https://www.unicist.org/talents/wp-content/uploads/2012/05/turi.pdf